http://www.amsvans.com/blog/1462-xbox-kinect-can-work-for-gamers-in-wheelchairs/
Here is an article I found after I had a very upsetting time with the Xbox Kinect system.
Sean was 9 this week has and been in a wheelchair since he was 4. Anyway he decided to buy one of these systems with the money he got as birthday presents and he picked it up yesterday. At no point did the store mention there would be an issue for wheelchair users using the game. Or that the particular game which comes as standard with the game cannot be played if you can't stand. We were not offered and had no reason to ask for a game which a wheelchair user can play. Microsoft are aware of the issue but made no attempt to warn people /retailers of the issues. After an hour trying to play the game we realised that the system was not broken - which would have upset Sean but that it didn't recognise him because he was in a wheelchair - it was like a kick in the teeth.
What was really upsetting was the game Adventures displays an avatar when you stand up, so the whole family was visually present on the screen except Sean. So Microsofts message to Sean is you can't stand you don't exist. Life is hard enought without this shit. It wouldn't even let him move his hands, we would have found a way to include him if it even acknowledge him - but he doesn't exist. Anyone who reads this forum will know what a fighter Sean is - kick in the teeth like that are not necessary.
This system is being marketed as a family friendly and inclusive - beg to differ Sean could not have felt more exclued. Firstly this could have been avoided if we had know of possible issues before purchase and secondly where do they come off designing a game to actively exclude disable people.
I am going to post this in the Computer forum as well - but I didn't want another child or family going through the night we had on Christmas.
Here is an article I found after I had a very upsetting time with the Xbox Kinect system.
Sean was 9 this week has and been in a wheelchair since he was 4. Anyway he decided to buy one of these systems with the money he got as birthday presents and he picked it up yesterday. At no point did the store mention there would be an issue for wheelchair users using the game. Or that the particular game which comes as standard with the game cannot be played if you can't stand. We were not offered and had no reason to ask for a game which a wheelchair user can play. Microsoft are aware of the issue but made no attempt to warn people /retailers of the issues. After an hour trying to play the game we realised that the system was not broken - which would have upset Sean but that it didn't recognise him because he was in a wheelchair - it was like a kick in the teeth.
What was really upsetting was the game Adventures displays an avatar when you stand up, so the whole family was visually present on the screen except Sean. So Microsofts message to Sean is you can't stand you don't exist. Life is hard enought without this shit. It wouldn't even let him move his hands, we would have found a way to include him if it even acknowledge him - but he doesn't exist. Anyone who reads this forum will know what a fighter Sean is - kick in the teeth like that are not necessary.
This system is being marketed as a family friendly and inclusive - beg to differ Sean could not have felt more exclued. Firstly this could have been avoided if we had know of possible issues before purchase and secondly where do they come off designing a game to actively exclude disable people.
I am going to post this in the Computer forum as well - but I didn't want another child or family going through the night we had on Christmas.
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